Short News: Dice Forge (Libellud)

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Eric Martin took the 1st pictures at the New York Toy Fair of the upcoming game of Libellud called Dice Forge. First talks about this game are a year old; already in January 2016 the publisher was talking about it. Illustrated by Biboun, from the author of Seasons, Himalaya and Xidit (Regisse Bonnessée) the game will be a 2-4 players with a 40 min playtime due mid of May in stores for an MRSP price of ~40€.

The purpose of the game is to accumulate victory points and becoming half-gods (you start as a human hero) through the course of the game. You can throw your dice to do 2 actions:

  • Give Gold -> When you’re at a sanctuary, making an offer to the God will allow you to improve your sides and collect more and more resources (of that sanctuary type) or glory points.
  • Get Solar or Lunar Fragments -> this is used for achievements who will give you glory points when you accomplish challenges. By standing at the Solar or Lunar Gate you will be able to exchange them for immediate or permanent bonuses. You can also once per turn spend 2x Fragments to perform an extra action.

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Each side of the die will be replaceable, think about the concept of deck-building; everybody starts with the same set of dice which can evolve over the course of the game. You make offerings to the Gods to receive in return new sides to place/replace on your dice.

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Through the boardgame you’ll be able to meet, fight and collect artifacts and pets ! All that in a 10 rounds timing; so things can move along very fast.

 

Reminder on Painting Miniatures

Try to hold the miniature with the most touchpoints possible (like here 3 fingers = 3 touchpoints). Alternative is to glue them (I use Pritt poster buddies) on an empty medicine bottle or cork !

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Try to rest your forearm and holding hand on the table in order to limit your movement. Rest your arm holding the brush also on the table, if needed, even your painting hand holding the brush on the table so that only your fingers are doing the brush movements.

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It’s hard to paint details when your paint is “thick” so always water down your paint so that it’s easier to apply on your details. You can make a wet palette (see tutorial from Guslado’s Games) or buy one like I did; the Privateer Press P3 Wet Palette Model Kit (it has refill kits) that works great. Here’s how to work with it efficiently.

 

2017 Anticipation

Boards and Bees

In my last post, I looked back at 2016.  In this one, I look ahead to 2017.  But not before I look back and see what I was looking forward to last year:

  • Back to the Future: An Adventure Through Time – It came out to some pretty meh reviews.  I haven’t played, and am not as eager as I was.
  • Doctor Who: Time of the Daleks – Not out yet, but I hear it’s close.
  • The Dresden Files Cooperative Card Game – Now scheduled for Summer 2017.
  • Gloomhaven – Should be out early 2017.
  • Millennium Blades – A big hit.  Everyone who has played this seems to love it.  I still haven’t gotten to.  Sadness.
  • The Networks – I demoed it at Gen Con, and really enjoyed it.  Hope for a full play sometime.
  • Quadropolis – Days of Wonder’s release for the year was pretty well received, though not…

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Game Buzz: Yamataï

Boards and Bees

Today’s preview covers a game that should be coming out in May called

image by BGG user W Eric Martin image by BGG user W Eric Martin

Yamataï is a new game by designers Bruno Cathala and Marc Paquien that is going to be published by Days of Wonder.  It’s for 2-4 players and takes between 40 and 80 minutes to complete.  Every builder in the kingdom of Yamataï has been charged by Queen Himiko to build up the kingdom into the jewel of the archipelago.  Your goal is to be the best builder.

The game comes with a board, four player mats, six turn order meeples, 80 wooden boats, 10 fleet tiles, 28 building tiles, 7 mountain tiles, 34 culture tokens, 8 sacred ground tiles, 73 coins, 24 prestige point tokens, and 18 specialist tiles.  To set up, five specialist tiles are revealed, as well as five fleet tiles.  Culture tokens are randomly distributed across the board…

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