Recently a mom was asking me for a simple game to play with her boys of 6 and 7 years old. As her family is very conscious about buying Belgian products, I thought about Flatlined Games (Belgian Publisher) who published a few years back Rumble in the dungeon from the game designer Olivier Saffre.
Inside the small box are twelve double-sided dungeon tiles, twelve heroes and monsters wit stands, a wooden treasure chest, a score card, and colored pieces to keep score. Rumble in the Dungeon is played in three rounds. The goal, have the last hero or monster in the dungeon or have a hero or monster escape the dungeon with the treasure.
How do you do that? After the dungeon is assembled-lay tiles in any pattern you desire as long as entrance and treasure room are farthest apart, place a hero or monster in each room until all have been placed-one per room. Then deal out two character tokens face down to each player. Each token has the image of a hero or monster, those are the ones you want to have standing last or escape with the treasure. Play is simple, on your turn you can move a hero or monster that is alone in a room to an adjacent room or if there is room with multiple characters pick a character and that character is removed from the game.
Very simple. Very quick. But surprisingly has some depth. Do you move and focus only on saving your characters? Do you bluff by moving other characters around?
Since you only know which characters are yours can you figure out which characters belong to the other players and take them out. When there is only one character left or someone escapes the dungeon time to score.
Last character standing or escapes scores 10 points. Then the order that characters were eliminated determines points on down. A player only scores points for their best character, thus if your characters were eliminated 7th and 3rd you score 7 points not 10.
Rumble in the Dungeon is fun, quick game, suitable for ages 7 on up, and great for those moments when you have about 20 to 30 minutes of free time.